How do you prepare a public game release as a self-publisher? When do you start building your audience? Which fans are you aiming for, and where can you find them? How do you build a community and reach out to the press? Which are the most relevant communication channels? In this webinar Michiel Verheijdt provides you with some proven tactics on this subject.
The webinar will be presented by Michiel Verheijdt, Senior Marketing Manager at Good Shepherd Entertainment, a Dutch video game publisher at the heart of indie game development that has published several top sellers such as Monster Train, Transport Fever and the critically acclaimed John Wick Hex (based on the John Wick film franchise). Michiel has 20 years of marketing experience in the game industry.